Curro

Curro is a project from a class that I took at Washington University in St. Louis that allows running teams and invidiuals to easily track and log runs while building a community with other users.

ROLE

I am a UX Designer and Software Developer for this project. I am working with another teammate to brainstorm MVP user interface / experience features, conduct user tests, and implement our designs.

Download on the iOS App Store

INSPIRATION

Curro is a project for a class where students break into teams and are expected to publish an application on the app store.

I'm in a group with 3 other students who are on the track team at WashU, and they've noticed a problem with the website they're currently using to log their workouts. After looking at the site, we decided we can build something better.

BRAND IDENTITY

Honing the brand identity was a process that wasn't taken lightly, and we spent multiple weeks iteratively honing how we wanted the product to be perceived by testing against multiple samples of our target users.

I love this graphic below because it perfectly captures our thought process from a bird's-eye view -- from initial concept, all the way to "aha" moment.

BRAINSTORMING

We wanted a platform that can begin as a tool for teams to log workouts and help support each other, but which can grow into something more than that: a place for athletes to build a community of people striving to be better every day.

WIREFRAMES

We spent a considerable amount of time refining our vision for the product's UI. Some of our constraints were:

  • the brand needs to be somewhat color-agnostic => different users will have different colors in their app based on if they are on a team

PITCH DECK

We pitched the idea to our class and professor before starting development

our pitch deck

TECHNOLOGIES USED

  • XCode
  • SwiftUI, Swift
  • TestFlight
  • GraphQL
  • Amazon Web Services (Amplify, Cognito, DynamoDB)
  • Adobe Illustrator